v0.0.2 Published
AnthroClicker » Devlog
I've decided to relabel AnthroClicker as in-development rather than as a prototype, as I've decided to keep updating it and move toward what I hope to make a polished and balanced game.
In v0.0.2:
- Resource and Worker lists are separated into separate tabs to avoid one super long list
- Mousing over Resource rows will break down which Workers are increasing or decreasing the supply of that Resource
- Formatting of small numbers is easier to read (+1 instead of +1.00)
- Bug fix: Hire Worker popup would not update the hiring cost until you moved the cursor off and back onto the button (now it will update live as you click)
- Bug fix: restoring a save would not reveal Hire Worker buttons if they are unlocked by exploring beyond their area, such as Knappers only being revealed when visiting the Forest (now resuming a saved game will correctly reveal everything you could see when it was saved)
Files
AnthroClicker.exe 70 MB
Jan 26, 2024
Get AnthroClicker
AnthroClicker
In-development idle clicker about the rise of civilization, one step at a time
Status | In development |
Author | Apple Pie Forge |
Tags | Clicker, Idle |
Languages | English |
More posts
- Addressing the stone tools bottleneckJul 05, 2024
- v0.1.0 brings persistent display settings, next up: game balanceFeb 01, 2024
- v0.0.3 published: Worker management improved!Jan 28, 2024
- v0.0.1 publishedJan 22, 2024
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